Favourite games of 2017

Note: I wrote this so long ago now, that it’s almost too late to post it. But screw that – I spent time on this, so up it goes! Plus, regardless of when you may read this, the games on this list will still be good.

2017 was a great year for games – really one of the better years in living memory. Sure, there were some major controversies and disappointments, but in terms of the sheer amount of quality titles released, 2017 was wallet-cripplingly good. However, I have two young kids at home, so it was a struggle to get across everything – in fact, it was likely impossible. Still, here is my list of best games for 2017 – including games I played, and games I missed that I really wanted to play (and still hope to, in many cases). Sure, some of this is copied from my previous post, but most is new.

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Big changes coming to Paladins

I’ve always had a soft spot for Paladins: Champions of the Realm. While I initially loved Overwatch, I soon found space in my heart for this slightly less polished (but equally enjoyable) free-to-play hero team shooter. And while I haven’t played the game so much in recent months, I’ve continued to keep an eye on the subreddit in order to ensure I was across any changes. And boy, were there changes. December introduced the infamous Open Beta 64, bringing with it sweeping changes to the overall levelling system in the form of “Cards Unbound”. This system caused a huge uproar within the community, who made it very clear that they did not think this system was ideal. Well, with one update from the new Executive Producer, it looks like all of that is about to change, in a big way.

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First Impressions: Overwatch League

Esports is still something I’m trying to come to grips with. I want it to be a “thing” because I like video games, and I’d love a spectator sport that I can identity with. However, to date, esports tournaments have been uncomfortably geeky, and lacking in their own identity. But with Overwatch League (OWL), it looks like things may be changing.

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Warframe: a primer for beginners

Hopefully you’ve read my initial impressions of Warframe, so you’ll know I’ve fallen for it. Perhaps as a result of that, you’ve decided to give Warframe a shot – at the very least, the price is right (you can’t beat free). Maybe you’ve played for an hour or so and learned how to manoeuvre your character around the environment only to find – BAM – suddenly you’re on board your ship, the Liset, and left to your own devices. How do you wade through all of this, and what are all these currencies and resources and … how the hell do you even level up??? Well, this is possibly the introduction you’re after. Here, I’ll be outlining/explaining what I learned in my first 25 hours of the game – a beginners overview of Warframe, BY a beginner. Note this is not a guide, just an explanation of how everything works, which I could have used about 20 hours of playtime prior to now…

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(OPINION) Why aren’t I playing Destiny 2 as much as I expected to?

If the subtext wasn’t clear in my Destiny 2 review, then I’ll just say it out loud – I’m not perfectly happy with Destiny 2. Sure, it’s more Destiny, and considering I spent 1000 hours in that game, that’s certainly not a bad thing, but the problem is that Bungie has simplified the game to cater to a specific audience. My issue is that the game I fell in love with originally was catered to a different audience.

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First Impressions: Warframe

It’s a weird thing to say, but it’s true – after around 20 hours with Warframe, I can safely say that I have barely scratched the surface. This indicates a couple of things: 1., that the game has an enormous amount of content, and 2., it’s likely incredibly complex. That said, I also feel I’ve played enough to provide my impressions on the game (and read into that as you will – it took me 20 hours to get comfortable enough to form a solid opinion). In brief: I’ve fallen in love with this game, but boy does it require a time investment.

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