Bethesda followed up Microsoft’s conference today, and to be honest, I wasn’t expecting much. I was wrong, though, and very glad to be. The intro announced that Metacritic awarded Bethesda with the title of the #1 best-rated developer in the world, which isn’t terribly surprising, as although not all of their games appeal to me, they are always very popular and of extremely high quality. Kudos to Bethesda. This was then blown out of proportion with a live performance by Andrew WK (yes, he is still around, and actually released a new album only a couple of months ago) to introduce Rage 2. He was extremely high energy, which is his thing, and the crowd was… not. Anyway, read on for some nice surprises.
Free-to-play games are nothing new – in truth, they’ve been around just as long as we’ve had video games, in some form or another. I thought I’d take a look into how and where the idea developed, and where things might go from here.
It’s a weird thing to say, but it’s true – after around 20 hours with Warframe, I can safely say that I have barely scratched the surface. This indicates a couple of things: 1., that the game has an enormous amount of content, and 2., it’s likely incredibly complex. That said, I also feel I’ve played enough to provide my impressions on the game (and read into that as you will – it took me 20 hours to get comfortable enough to form a solid opinion). In brief: I’ve fallen in love with this game, but boy does it require a time investment.