When it comes to the Yakuza series, I’m a bit of a tragic. I love the characters, I love the melodrama, I love the ridiculous sidequests, I love it all. So it comes as no surprise that I love Yakuza 6. While it is pretty much just more of the same old Yakuza that we’ve grown to know and love, there are several quality-of-life improvements that have been made, most of which make the game far more enjoyable. Still, I wouldn’t say it’s my favourite of the series.
This year is a phenomenal year for video games – in my opinion, there are already four contenders for Game of the Year (although I really don’t think it’s possible to give a single GoTY award, because there’s too much gold to choose from), and the year has only just tipped the halfway mark. Keep in mind that when I say there are four contenders for GoTY, these are just from the ones I’ve played – I’ve missed quite a few releases that have also received a fair amount of fanfare.
The second half of the year is also going to be filled with some amazing titles – it will be difficult enough to find the time to play them all, let alone the money! In order to keep on top of it all, I’ve created this crazy long list – starting with games released in the first half of this year that I’ve played, followed by those I’ve missed (so far). I’ll then briefly list the next big titles expected in the second half (some of which have already been released). Continue reading The first half of 2017
Ask anyone to describe the Yakuza series (or read a review of any title in the series) and it’s likely that you’ll be told the games are a genre of their own. Part open-world, part action-adventure, part CGI video extravaganza, the Yakuza games can’t accurately be compared to any one title out there. Some might say GTA or Sleeping Dogs – which owes much to the Yakuza series, I might add – but I would argue that neither of these really feel much like the Yakuza games at all. Continue reading Review: Yakuza 0